About the Designer



 

Window Cutters was first conceived at the E for All convention in 2007 by Matthew De Jesus. The game idea was entered in the Pitch Your Game contest and was met with rave reviews. I would not walk away with the first place award that day, but something more valuable was gained. I had confirmation that I was a top tier game designer in the making. I assembled a team of artists to work on a trailer to better convey the feel of the game. This was accomplished in less than two months in order to be shown at GDC '08.